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Welcome!
My name is Jesper Lundgren and I'm a Tools Engineer.
I've been studying game programming at
The Game Assembly
in Stockholm, Sweden.
This is my portfolio of what I've accomplish there.
During the education I participated in 8 game projects.
- 2 in Unity3D
- 3 in TGA2D, the school's in-house engine
- 2 in our own developed engine with DirectX 11
- 1 in Unreal Engine 4
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Highlights
A procedurally generated Island generator with a web demo.
Read more
Navigate to my other projects
either through this link
, the navbar at the top, or through the footer at the end of the page.