Jesper Lundgren
Engine & Tools
Home
Projects
Variable Exposing Island Generator Tale of Stavros Spite: Into the Bog
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# Welcome!

My name is Jesper Lundgren and I'm a Tools Engineer. I've been studying game programming at The Game Assembly in Stockholm, Sweden. This is my portfolio of what I've accomplish there.

During the education I participated in 8 game projects.

  • 2 in Unity3D
  • 3 in TGA2D, the school's in-house engine
  • 2 in our own developed engine with DirectX 11
  • 1 in Unreal Engine 4

# Highlights

Island Generator #specialization #procedural generation

A procedurally generated Island generator with a web demo.

Read more
Image depicting an island with a variety of biomes surrounded by the ocean

Navigate to my other projects either through this link , the navbar at the top, or through the footer at the end of the page.

Home

    • About
    • Highlights

Projects

    • Variable Exposing
    • Island Generator
    • Tale of Stavros
    • Spite: Into the Bog

External resources

    • LinkedIn

Contact

    • contact@noijig.net